The Final Ascent update was only two days old at review. In-game Accolades text and a reproduced unlock outrank any early external list.
Confirmed patch facts
Confirmed: ten badges and matching cosmetics were added. Confirmed: Ascent 8 exists. Confirmed: Gloom and The Citadel arrived with the update.
Not confirmed in the patch note: badge names, exact triggers, or which tasks require the new biomes.
Per-badge evidence card
For each silhouette, record the in-game description when revealed, the expedition settings, player count, biome route, action taken, and whether the Scouting Report displayed the badge.
A screenshot or repeatable run is stronger than a list that provides no mode, patch, or outcome evidence.
Community leads queue
The early community thread discusses a secret four-amulet route, clown luggage in The Citadel, Gloom belltowers, and an unidentified “Early Worm.” These are leads, not verified entries here.
Test one lead per run where practical so a badge pop can be attributed to a specific action.
Do not backfill guesses
If an unlock cannot be reproduced, mark it unknown. Do not infer a criterion from a cosmetic name or from an older badge with a similar icon.
The guide should be updated only when in-game text, patch notes, or a documented reproduction resolves the requirement.
Evidence used on this page
- Final Ascent patch detailscommunity report
- Day-one community findingscommunity report